Apps that ship — and stay shipped.
iOS, Android, and cross-platform mobile apps for customer-facing products, field teams, and operational tools. Built right the first time, supported for the long haul.
Mobile that's load-bearing for the business, not just brochureware.
There's a category of app that gets demoed at investor meetings and then quietly dies. We don't build those. We build the apps that drivers, sales teams, customers, and warehouse staff actually open every day.
Customer-facing apps
D2C, marketplace, fintech, healthcare. iOS + Android, App Store and Play Store submission, analytics from day one.
Field-team apps
Sales reps, drivers, technicians, surveyors. Offline-first, GPS, barcode/QR scanning, photo capture, sync on reconnect.
Warehouse & logistics apps
Pick-pack-dispatch, inventory counts, vehicle tracking, dock management. Built for the rough conditions and 14-hour shifts.
Internal employee apps
Attendance, leave, expense, approvals, internal directory, training. Replace half the SaaS subscriptions your HR team pays for.
Fintech & secure apps
Payment apps, lending workflows, KYC flows, neo-banking. PCI-aware, biometric auth, secure storage, certificate pinning.
Real-time apps
Live tracking, chat, push notifications, video streaming, WebRTC. WebSocket and MQTT backbones built to scale.
We pick based on the problem, not on what we feel like writing.
React Native / Flutter (default)
- One codebase, two platforms — typically 30–40% faster to ship
- Performance is excellent for 90% of B2B apps
- Easier to maintain long-term — one team, one repo
- Right for: MVPs, B2B internal apps, content-heavy apps, marketplaces
Native iOS (Swift) / Android (Kotlin)
- Right when you need: heavy graphics, AR/VR, advanced camera, complex animations
- When you need the latest OS APIs the moment they launch
- When platform-specific UX matters (true iOS feel)
- Right for: high-end consumer apps, games, deep hardware integration
From scope to App Store in weeks.
Discovery (1 week)
Workshop with you. User flows, screen list, integration map. Wireframes by Friday. Fixed scope and fixed price for v1.
Design (2 weeks)
UI design in Figma. Prototype you can click through. Real screens, real states — not mood boards.
Build (6–14 weeks)
Two-week sprints, weekly TestFlight + Play Console internal builds. You use the app as it's being built.
Launch & iterate
Store submissions, review handling, analytics setup, crash monitoring. v1 in production with users on it.
Tools we ship with.
Honest answers.
Native or React Native — which should we pick?
Default: React Native or Flutter for most B2B apps and MVPs. Native (Swift/Kotlin) when you need heavy graphics, deep OS integration, or absolute performance. We help you decide in the first scoping call — it's a real engineering call, not a religion.
How long does a mobile app take to build?
An MVP is typically 8–14 weeks for both iOS and Android. A full v1 with backend, admin panel and analytics runs 14–20 weeks. Field-team apps with offline support and CRM/ERP integration are usually 10–16 weeks.
How much does mobile app development cost in India?
Range we see most often: ₹6L–₹35L for v1, depending on platforms (iOS only, Android only, both), backend complexity, and integrations. We scope before we quote — fixed price for clearly-defined work, T&M for evolving products.
Do you handle App Store and Play Store publishing?
Yes. Store listings, screenshots, review submissions, the rejection-and-resubmission dance. We've shipped apps to both stores hundreds of times — we know what gets flagged and how to avoid it.
Can you work offline-first for field teams?
Yes. Most of our field-team apps — for sales reps, drivers, warehouse staff, technicians — are offline-first with sync on reconnect. We've done it on truck routes through rural Telangana where signal drops are constant.
What about post-launch updates and OS upgrades?
Most clients stay on a monthly maintenance retainer. Covers OS upgrade adaptation (iOS/Android annual releases), library updates, bug fixes, small features. Larger feature work runs as separate sprints.
Can you take over an app another team built?
Yes. We start with a one-week audit — code quality, architecture, store status, crash rates, dependency rot — then propose either incremental cleanup or rewrite. Often it's somewhere in between.
Got an app in mind? Let's scope it.
30-minute call. We'll tell you native vs cross-platform, realistic timeline, and rough cost — no commitment.